


/**
 ******************************************************************************
 *
 * @file        MG04_06_Drama.h
 * @brief       
 
 * @par         Project
 *              MG32
 * @version     V1.01
 * @date        2022/08/01
 * @author      Megawin Software Center
 * @copyright   Copyright (c) 2017 MegaWin Technology Co., Ltd.
 *              All rights reserved.
 * 
 ******************************************************************************* 
 * @par Disclaimer
 * The Demo software is provided "AS IS" without any warranty, either
 * expressed or implied, including, but not limited to, the implied warranties
 * of merchantability and fitness for a particular purpose. The author will
 * not be liable for any special, incidental, consequential or indirect
 * damages due to loss of data or any other reason.
 * These statements agree with the world wide and local dictated laws about
 * authorship and violence against these laws.
 *******************************************************************************
 *******************************************************************************
 */

#include "MG32.h"

extern uint8_t const MG04_06_ControlStateTotal[6];
extern uint8_t const MG04_06_ESCDrama[6];

extern uint8_t const MG04_06_MainEnterDrama[3];

extern uint16_t const MG04_06_MainButtonFrame[3 * 5];


extern uint8_t const MG04_06_ARGBMainEnterDrama[2];
extern uint16_t const MG04_06_ARGBMainButtonFrame[ 2 * 5];


extern uint8_t const MG04_06_ARGBModeEnterDrama[6];
extern uint16_t const MG04_06_ARGBModeButtonFrame[ 6 * 5];


extern uint8_t const MG04_06_ARGB2ColorEnterDrama[2];
extern uint16_t const MG04_06_ARGB2ColorButtonFrame[ 2 * 5];


extern uint8_t const MG04_06_ARGBColorEnterDrama[7];
extern uint16_t const MG04_06_ARGBColorButtonFrame[ 7 * 5];

extern uint8_t const MG04_06_SettingEnterDrama[2];
extern uint16_t const MG04_06_SettingButtonFrame[ 2 * 5];






